OpenGL   OpenGL: Basic Coding


Topic Replies Activity
About the OpenGL: Basic Coding category 1 March 17, 2019
Unexpected Camera Movement in Y axis 9 February 18, 2020
'SOIL_load_image()' returns null. 7 February 18, 2020
Projection matrix doesn't work 13 February 17, 2020
Move too fast when closer to terrain surface 2 February 17, 2020
Is it possible to port this code to OpenGL 2 February 17, 2020
Depth cube map's all depth components are 1.0 5 February 17, 2020
Trying to do the modell-view with coordinate calculation per hand and fail for reasons I don't understand 2 February 16, 2020
Importing OpenGL functions 2 February 16, 2020
Quite high framerate when rendering 50k rectangles 7 February 11, 2020
Camera is not moving 1 February 7, 2020
glfwSwapBuffers throws _com_error 1 February 7, 2020
Which gl-commands alloc/use memory that needs to be freed 8 February 6, 2020
Sound with graphics 2 February 6, 2020
Adding vertex attribute causes texture to not show 5 February 6, 2020
Separating color and position into 2 VBO's 2 February 6, 2020
Usage hint for buffer object 4 February 4, 2020
3d tic tac toe game 1 February 3, 2020
SSAO: problem with final frame 2 February 3, 2020
VAO analogue in Vulkan 6 February 3, 2020
Problems with projection and\or z-coordinate 5 February 2, 2020
Additive blending not working as expected 3 January 31, 2020
Is glGenLists mandatory? 2 January 28, 2020
Is this a good idea using glBufferSubData()? 2 January 27, 2020
Texture mapping into a tile 7 January 23, 2020
Recommendations for sending shader data back to host (for debugging) 6 January 21, 2020
glaux.h library in opengl 2 January 21, 2020
Changing terrain using height map and vertex shader 11 January 20, 2020
OpenGL 4.5 Unform buffer use example 3 January 20, 2020
Z-axis mirror-reflection effect of orthographic projection matrix and "handedness" switch 4 January 19, 2020