About the OpenGL: Advanced Coding category
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0
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1301
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March 17, 2019
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How can sparse textures be used for large terrain rendering?
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5
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63
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March 17, 2024
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Loss of double precision when multiplying | NVidia
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4
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80
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March 15, 2024
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Memory and texture barriers in OpenGL
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1
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101
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March 15, 2024
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Memory barrier needed before overrwriting input to a ssbo?
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0
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87
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March 14, 2024
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Doubt on geometry shaders
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7
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230
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March 13, 2024
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Getting uniform locations from SPIR-V shaders
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9
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205
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March 7, 2024
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glGetTextureImage causing an invalid operation error?
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4
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186
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March 5, 2024
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How to clear unsigned int texture?
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2
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260
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March 3, 2024
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How to fix memory leaks with multithreading on Android (ES 2.0)?
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5
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252
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February 28, 2024
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Array of storage buffers in GLSL
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2
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276
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February 25, 2024
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sampler2DArray and interpolation
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2
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304
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February 22, 2024
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Alpha output after blending
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3
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298
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February 21, 2024
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GL_TEXTURE_SAMPLES in GLSL?
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1
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258
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February 20, 2024
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GLSL uvec2 array packing
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4
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285
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February 19, 2024
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Dynamically uniform shader values
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2
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274
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February 14, 2024
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Shadow bugs based on camera orientation
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2
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260
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February 13, 2024
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Max number of instances?
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1
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164
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February 5, 2024
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What can cause wglSwapIntervalEXT to fail?
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4
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191
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February 5, 2024
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glMultiDrawElementsIndirect error?
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1
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120
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February 4, 2024
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Issue's with shader storage buffer
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2
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137
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February 1, 2024
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How do you make and display a 16 bit unsigned integer RGBA image in OpenGL?
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7
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325
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January 17, 2024
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Horizontal coordinate system for spherical terrain
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7
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319
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January 16, 2024
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Roll pitch yaw values for OWS depiction
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2
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227
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January 6, 2024
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UDP Packet Communication Callback
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2
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1847
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January 4, 2024
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How do I get this line trace to work
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1
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201
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December 26, 2023
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Crash after Loop about 70000 times of create, delete, recreate Window on Linux...GL_OUT_OF_MEMORY; Segmentation fault
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3
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311
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December 24, 2023
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“1 OpenGL errors detected 0 : (1285) Out of memory” after tens of thousands of Loop (inside each Loop: use VTK, new Window, Render, VolumeMapper then delete them))
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6
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364
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December 24, 2023
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Time taken to copy data from PBO to Texture (on the GPU side) is longer than expected
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4
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256
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December 23, 2023
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Bindless Textures - resident textures Limits
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13
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1344
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December 24, 2023
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