OpenGL


OpenGL ES The Standard for Embedded 3D Graphics OpenGL SC For Safety Critical Markets OpenGL: macOS Discussions specific to OpenGL coding under macOS OpenGL: Windows Discussions specific to OpenGL coding under Windows OpenGL: GLSL Discussion about the OpenGL Shading Language OpenGL: Advanced Coding Advanced OpenGL questions and discussions OpenGL: Linux Discussions specific to OpenGL coding under Linux OpenGL: Drivers Driver specific - performance tips, extension support, issues, new releases OpenGL: User Software Questions from end-users on how to best use OpenGL with their hardware, applications & games OpenGL: Basic Coding Basic OpenGL questions and discussions
Topic Replies Activity
About the OpenGL category 1 March 17, 2019
Stuttering on laptop...until fraps runs 2 June 25, 2019
R4G4 Texture Extension? 2 June 25, 2019
How to get real life dimension from model? 4 June 24, 2019
OpenGL at 1.1 after updating drivers 7 June 23, 2019
Making an Object Move opposite to a FPS Camera, Please 1 June 23, 2019
It's a good idea to combine single and instanced drawing in the same shader? 4 June 23, 2019
How do I draw a polygon with a 1,2 … or n-pixel inset outline in OpenGL 4.1? 4 June 21, 2019
Using buffer mapped with glMapBuffer in a different thread? 12 June 21, 2019
OpenGL 4.6 feature: GL_CONTEXT_FLAG_NO_ERROR_BIT not working 3 June 20, 2019
glVertexAttribPointer behaviour when drawing with glDrawTransformFeedback 3 June 18, 2019
Manual bilinear filter 8 June 13, 2019
Water Texture Reflection 1 June 18, 2019
How does GLSC release memory? 1 June 17, 2019
Clear The Buffer 4 June 17, 2019
Android glReadPixels performance issues 2 June 14, 2019
What is the definition of Augmented Reality and Virtual Reality? 7 June 14, 2019
Improving the SDK 260 September 6, 2008
Radar Display Imaging 18 May 7, 2007
Element array association with vertex array 6 June 13, 2019
How indices are distributed 1 June 12, 2019
Is there any way to parameterize a vector of lines or triangles for other than color? 5 June 12, 2019
About robust buffer access 3 June 11, 2019
Do I need to bind and unbind my vertex buffer every draw call 3 June 9, 2019
Opengl ES Buffer: Compute Shader -> Vertex Shader 2 June 9, 2019
Got line going in a circle, but it's stuttering 7 June 9, 2019
OpenGL to Game Executable 1 June 7, 2019
Process memory get to nearly a gig. What am I doing wrong? 6 June 6, 2019
Bindless image load not working 4 June 5, 2019
Efficient bitmap text writing using shaders, is it possible? 2 June 5, 2019