OpenGL


OpenGL ES The Standard for Embedded 3D Graphics OpenGL SC For Safety Critical Markets OpenGL: User Software Questions from end-users on how to best use OpenGL with their hardware, applications & games OpenGL: macOS Discussions specific to OpenGL coding under macOS OpenGL: Windows Discussions specific to OpenGL coding under Windows OpenGL: Linux Discussions specific to OpenGL coding under Linux OpenGL: Advanced Coding Advanced OpenGL questions and discussions OpenGL: Drivers Driver specific - performance tips, extension support, issues, new releases OpenGL: Basic Coding Basic OpenGL questions and discussions OpenGL: GLSL Discussion about the OpenGL Shading Language
Topic Replies Activity
About the OpenGL category 1 March 17, 2019
Asteroids bullet collision 4 December 6, 2019
Nvidia 441.41 driver bug? 8 December 5, 2019
Suggestion To Add CPU Function CallBack To Shader 2 December 5, 2019
OpenGL make TITLE MENU 2 December 5, 2019
Viewport usage & distortion 8 December 5, 2019
Only get closest vertex from Camera in vertex shader 3 December 4, 2019
MonkVG and glue32.lib 2 December 4, 2019
How to render a black hole on a face 1 December 4, 2019
GLSL 1.50 + OpenGL 3.3 + Geometry shaders: passing through gl_ClipDistance doesn't work on Mac 3 December 3, 2019
How to use OpenGL ES3.0 3DTexture 5 December 3, 2019
Targetting SPIR-V under OpenGL + Bindless Textures 4 December 2, 2019
Incorrect Texture Mapping 3 December 2, 2019
wglCreateContextAttribsARB() fails when creating a shared context 1 December 2, 2019
Simple features I'm missing in GLSL: enums and sizeof 5 December 2, 2019
Behaviour of glTexImage2D call regarding memory access 5 December 1, 2019
After glClearBufferSubData I can't draw 3 November 30, 2019
Releasing memory from OpenGL 7 November 27, 2019
How to use assimp to load vertex color material 2 November 28, 2019
Issue with scene graph 2 November 28, 2019
Retrieving pixel color 3 November 27, 2019
Hue shift shader not playing nice on IOS only? 3 November 27, 2019
need help with line animation. 2 November 27, 2019
OpenGL version is forced to 1.4, but card can support 4.6.0 16 November 27, 2019
Synchronizing a texture between threads 2 November 26, 2019
Best way to apply light on LOD based terrain 2 November 26, 2019
WebGl shader: Arrays in and out of shader and bitwise operations 2 November 26, 2019
Getting Proper Occlusions 1 November 23, 2019
Help!For openGL shadow mapping 1 November 23, 2019
How to multithreading glfw CursorPos callback? 1 November 22, 2019